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A tartalmat a Karl Kuras biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Karl Kuras vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.
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January 1994

3:10:59
 
Megosztás
 

Manage episode 406883751 series 2464403
A tartalmat a Karl Kuras biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Karl Kuras vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Commodore hits the skids,

Sega bets big on entertainment centers &

The emulation revolution is born!

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/100523595

7 Minutes in Heaven: Cliffhanger

Video Version: https://www.patreon.com/posts/100523418

TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4

https://www.mobygames.com/game/23868/cliffhanger/

Corrections:

December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro

https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak

https://en.wikipedia.org/wiki/RedOctane

https://patents.google.com/patent/US20070232374A1/

https://www.mobygames.com/game/15033/donkey-konga/

1993:

Sega goes all in on big arcades

"(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831.

Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831."

Play Meter Jan. 1994, pg. 2

https://www.facebook.com/sega.megapolis/

Blockbuster gets in on FEC biz

Replay Jan. 1994 pg. 2

https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park

VR, meet redemption, redemption, meet VR

Play Meter Jan. 1994, pg. 2

Karaoke wars heat up in Japan

(January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.

NBA Jam beats records

Play Meter Jan. 1994, pg. 2

Japanese recession hitting video game makers

Play Meter Jan. 1994, pg. 18

SF2 Turbo ships a million units

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Acclaim numbers skyrocket

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Microsoft signs deal with Sega

https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html

https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology

https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up

https://segaretro.org/Windows_CE

Namco signs on to Playstation

Play Meter Jan. 1994, pg. 20

https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/

Sony reveals PSX stats

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

NEC reveals PCFX stats

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54

NeoGeo enters CDRom race

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9

Konix Multisystem is back!!

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7

Sega "delays" SegaVR

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Video Game monopoly inquiry begun in the UK

https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/

https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/

CDi finally gets Digital Video

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8

Atari test markets expanded

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

Edge fawns over Cybermorph

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60

Atari sues Sega

https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258

Lieberman bill a hidden threat during Senate hearings

Play Meter Jan. 1994, pg. 2

https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994

ELSPA agrees on ratings system

https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up

https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment

https://en.wikipedia.org/wiki/PEGI

X marks the spot for CDRom drives

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

Sony launches CDR

https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater

PCI becomes the new standard

https://archive.org/details/Power.Play.N70.1994.01 pg. 112

Tandy expands retail presence

https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html

Apple adds DOS board

https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility

https://en.wikipedia.org/wiki/Macintosh_Quadra_610

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater

Mac gamers get Y2K preview

https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up

Chicago enters beta

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater

Novell gives up UNIX trademark

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

Commodore numbers are bad

https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater

https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up

C64 emulator beta released

https://archive.org/details/64er_1994_01/page/n1/mode/2up

https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater

Activision gets reboot fever

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

CES dominated by computers and games

https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html

Compton announces patent grant

https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html

Race for digital distribution is on!

https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html

https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html

https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html

https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html

https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html

https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html

Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx

US government pushes for open super highway

Play Meter Jan. 1994, pg. 2

Cable TV enters Internet age

Infoworld January 10, 1994 pg. 3

Multimedia boom doesn't lead to hiring boom

https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html

Babylon 5 premieres

https://twitter.com/straczynski/status/1751061515875348865

Mighty Morphin' Power Rangers are all the rage

Playthings, January 1994

https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers

Anime is on the rise

https://www.nytimes.com/1994/01/14/arts/home-video-868930.html

EC bans imperial measurements

https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up

X-Men movie casting rumor is awesome

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

Worst Ad of the Month:

Wolfenstein 3D - SNES

https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2

Quotes of the Month:

Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke

https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

  continue reading

186 epizódok

Artwork

January 1994

Video Game Newsroom Time Machine

26 subscribers

published

iconMegosztás
 
Manage episode 406883751 series 2464403
A tartalmat a Karl Kuras biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Karl Kuras vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Commodore hits the skids,

Sega bets big on entertainment centers &

The emulation revolution is born!

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in January 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space

Or

twitter @videogamenewsr2

Or

Instagram https://www.instagram.com/vgnrtm

Or

videogamenewsroomtimemachine@gmail.com

Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/100523595

7 Minutes in Heaven: Cliffhanger

Video Version: https://www.patreon.com/posts/100523418

TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4

https://www.mobygames.com/game/23868/cliffhanger/

Corrections:

December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro

https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak

https://en.wikipedia.org/wiki/RedOctane

https://patents.google.com/patent/US20070232374A1/

https://www.mobygames.com/game/15033/donkey-konga/

1993:

Sega goes all in on big arcades

"(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831.

Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831."

Play Meter Jan. 1994, pg. 2

https://www.facebook.com/sega.megapolis/

Blockbuster gets in on FEC biz

Replay Jan. 1994 pg. 2

https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park

VR, meet redemption, redemption, meet VR

Play Meter Jan. 1994, pg. 2

Karaoke wars heat up in Japan

(January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.

NBA Jam beats records

Play Meter Jan. 1994, pg. 2

Japanese recession hitting video game makers

Play Meter Jan. 1994, pg. 18

SF2 Turbo ships a million units

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Acclaim numbers skyrocket

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Microsoft signs deal with Sega

https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html

https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology

https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up

https://segaretro.org/Windows_CE

Namco signs on to Playstation

Play Meter Jan. 1994, pg. 20

https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/

Sony reveals PSX stats

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

NEC reveals PCFX stats

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up

https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54

NeoGeo enters CDRom race

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9

Konix Multisystem is back!!

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7

Sega "delays" SegaVR

https://archive.org/details/GamePro_Issue_054_January_1994 p. 259

Video Game monopoly inquiry begun in the UK

https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/

https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/

CDi finally gets Digital Video

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8

Atari test markets expanded

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

Edge fawns over Cybermorph

https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60

Atari sues Sega

https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258

Lieberman bill a hidden threat during Senate hearings

Play Meter Jan. 1994, pg. 2

https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994

ELSPA agrees on ratings system

https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up

https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment

https://en.wikipedia.org/wiki/PEGI

X marks the spot for CDRom drives

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

Sony launches CDR

https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater

PCI becomes the new standard

https://archive.org/details/Power.Play.N70.1994.01 pg. 112

Tandy expands retail presence

https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html

Apple adds DOS board

https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility

https://en.wikipedia.org/wiki/Macintosh_Quadra_610

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater

Mac gamers get Y2K preview

https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up

Chicago enters beta

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater

Novell gives up UNIX trademark

https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater

Commodore numbers are bad

https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater

https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up

C64 emulator beta released

https://archive.org/details/64er_1994_01/page/n1/mode/2up

https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater

Activision gets reboot fever

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

CES dominated by computers and games

https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html

Compton announces patent grant

https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html

Race for digital distribution is on!

https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html

https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up

https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html

https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html

https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html

https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html

https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html

Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx

US government pushes for open super highway

Play Meter Jan. 1994, pg. 2

Cable TV enters Internet age

Infoworld January 10, 1994 pg. 3

Multimedia boom doesn't lead to hiring boom

https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html

Babylon 5 premieres

https://twitter.com/straczynski/status/1751061515875348865

Mighty Morphin' Power Rangers are all the rage

Playthings, January 1994

https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers

Anime is on the rise

https://www.nytimes.com/1994/01/14/arts/home-video-868930.html

EC bans imperial measurements

https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up

X-Men movie casting rumor is awesome

https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up

Worst Ad of the Month:

Wolfenstein 3D - SNES

https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2

Quotes of the Month:

Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke

https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up

Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

  continue reading

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