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Portal 64 with James Lambert

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A tartalmat a Podcast Archives - Software Engineering Daily biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Podcast Archives - Software Engineering Daily vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Portal is a 2007 game developed by Valve, where the player encounters puzzles that must be solved using the “portal gun”, a device that can create inter-spatial portals between surfaces.

Portal 64 is an open-source re-write of Portal that can be run on original Nintendo 64 hardware. The game was developed by James Lambert and gained enormous praise as a technical and creative achievement. The project was ended in 2024 at the request of Valve.

James joins the show to talk about the process of developing an N64 games, the toolchain for building Portal 64, its physics engine, the design of the N64 cartridge, and much more. Be sure to check out James’ YouTube channel to see his work and get updates about his future projects.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Watch the video episode here.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Portal 64 with James Lambert appeared first on Software Engineering Daily.

  continue reading

864 epizódok

Artwork
iconMegosztás
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on May 16, 2024 09:41 (3d ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 402332794 series 1418208
A tartalmat a Podcast Archives - Software Engineering Daily biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Podcast Archives - Software Engineering Daily vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Portal is a 2007 game developed by Valve, where the player encounters puzzles that must be solved using the “portal gun”, a device that can create inter-spatial portals between surfaces.

Portal 64 is an open-source re-write of Portal that can be run on original Nintendo 64 hardware. The game was developed by James Lambert and gained enormous praise as a technical and creative achievement. The project was ended in 2024 at the request of Valve.

James joins the show to talk about the process of developing an N64 games, the toolchain for building Portal 64, its physics engine, the design of the N64 cartridge, and much more. Be sure to check out James’ YouTube channel to see his work and get updates about his future projects.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Watch the video episode here.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Portal 64 with James Lambert appeared first on Software Engineering Daily.

  continue reading

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