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N64 Recompiled with Darío and Wiseguy

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Manage episode 443171229 series 1418208
A tartalmat a Podcast Archives - Software Engineering Daily biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Podcast Archives - Software Engineering Daily vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Darío and Wiseguy are Nintendo 64 hackers and modders. They are the creators of multiple projects, including RT64 which is an N64 graphics renderer for enhancing games in emulators and native ports.

This year, they released N64: Recompiled, which is a tool to statically recompile N64 binaries into C code that can be compiled for any platform. The advance promises to usher in a revolution in N64 native ports for PC. To demonstrate the tool’s capability, it was used to produce a working copy of The Legend of Zelda: Majora’s Mask on PC.

Darío and Wiseguy join the podcast to talk about their journeys into the N64 hacking scene, the N64: Recompiled project, obscure N64 game bugs, and more.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post N64 Recompiled with Darío and Wiseguy appeared first on Software Engineering Daily.

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871 epizódok

Artwork
iconMegosztás
 
Manage episode 443171229 series 1418208
A tartalmat a Podcast Archives - Software Engineering Daily biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Podcast Archives - Software Engineering Daily vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Darío and Wiseguy are Nintendo 64 hackers and modders. They are the creators of multiple projects, including RT64 which is an N64 graphics renderer for enhancing games in emulators and native ports.

This year, they released N64: Recompiled, which is a tool to statically recompile N64 binaries into C code that can be compiled for any platform. The advance promises to usher in a revolution in N64 native ports for PC. To demonstrate the tool’s capability, it was used to produce a working copy of The Legend of Zelda: Majora’s Mask on PC.

Darío and Wiseguy join the podcast to talk about their journeys into the N64 hacking scene, the N64: Recompiled project, obscure N64 game bugs, and more.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post N64 Recompiled with Darío and Wiseguy appeared first on Software Engineering Daily.

  continue reading

871 epizódok

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