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Bringing Godot to Mobile with Hein-Pieter van Braam

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A tartalmat a Podcast Archives - Software Engineering Daily biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Podcast Archives - Software Engineering Daily vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Godot is a free, open-source game engine that’s growing rapidly in popularity. Ramatak is a new public benefit company founded by Godot engine veterans Hein-Pieter van Braam and Ariel Manzur. The goal of Ramatak is to help make Godot the number one choice for creating, deploying, and monetizing games on iOS and Android.

Hein-Pieter joins the show today to talk about his early career in Linux infrastructure, the shift to working on game engines, and his current work on Ramatak.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Watch the video episode here.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Bringing Godot to Mobile with Hein-Pieter van Braam appeared first on Software Engineering Daily.

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864 epizódok

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Fetch error

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What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 404949957 series 1418208
A tartalmat a Podcast Archives - Software Engineering Daily biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Podcast Archives - Software Engineering Daily vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Godot is a free, open-source game engine that’s growing rapidly in popularity. Ramatak is a new public benefit company founded by Godot engine veterans Hein-Pieter van Braam and Ariel Manzur. The goal of Ramatak is to help make Godot the number one choice for creating, deploying, and monetizing games on iOS and Android.

Hein-Pieter joins the show today to talk about his early career in Linux infrastructure, the shift to working on game engines, and his current work on Ramatak.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Watch the video episode here.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Bringing Godot to Mobile with Hein-Pieter van Braam appeared first on Software Engineering Daily.

  continue reading

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