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A tartalmat a Nate Kadlac, Aaron Kardell, and Joseph Rueter biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Nate Kadlac, Aaron Kardell, and Joseph Rueter vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.
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How to Build and Launch Successful Web Games Using AI

44:21
 
Megosztás
 

Manage episode 436432560 series 3534235
A tartalmat a Nate Kadlac, Aaron Kardell, and Joseph Rueter biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Nate Kadlac, Aaron Kardell, and Joseph Rueter vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Daniel Tait is a prolific indie game developer who has created several popular puzzle games, including Mathler, CrossWordle, and Somplete. Despite not considering himself a professional programmer, Daniel has a knack for quickly building and launching games that capture players' attention.

In this episode, we explore Daniel's journey from tinkering with games as a kid to becoming a successful indie developer.

He shares insights on:

  • How he created Mathler, his breakout hit inspired by Wordle, using an open-source clone and basic math equations
  • His approach to rapidly prototyping and launching games, often spending just a weekend to get an MVP out
  • Leveraging AI tools like ChatGPT to overcome technical challenges and generate unique puzzles
  • The pros and cons of selling some of his most popular games
  • His latest project, WordNerd.co, which aims to be a hub for word game enthusiasts

You'll learn:

  • Why Daniel prefers to launch games quickly and imperfectly rather than polishing them extensively
  • How he uses domain name availability to influence game ideas (23 Words came from 23words.com being available!)
  • His simple but effective launch strategy using Hacker News and Reddit
  • The importance of building games you enjoy playing yourself

    Check out Daniel's Resources:
    https://wordnerd.co/
    23words.com
    https://killercrossword.com/
    https://www.linkedin.com/in/daniel-tait/

    Contact:
    heynerd@wordnerd.co

    --

    • (00:00) - Introduction to Game Development
    • (00:41) - Welcome to the Hey Good Game Podcast
    • (02:21) - Interview with Daniel Tait
    • (03:24) - Daniel's Gaming Background
    • (06:57) - The Creation of Mathler
    • (08:52) - Launching and Promoting Mathler
    • (10:16) - Daniel's Game Development Philosophy
    • (19:46) - Monetization Strategies
    • (21:48) - Acquisition by Hey Good Game
    • (23:15) - Exploring AI-Assisted Game Development
    • (23:25) - Creating a Puzzle Game with ChatGPT
    • (24:07) - Developing and Testing the Game
    • (25:44) - Using AI for Game Development
    • (26:35) - The Joy of Building Games
    • (30:57) - Balancing Game Development and Personal Life
    • (37:19) - Launching and Promoting New Games
    • (41:00) - Final Thoughts and Advice for Aspiring Developers

    --

    Check out our brainy games:

    Sumplete - https://sumplete.com
    Squeezy - https://imsqueezy.com/
    Kakuro Conquest - https://kakuroconquest.com
    Mathler - https://mathler.com
    Crosswordle - https://crosswordle.com
    Sudoku Conquest - https://sudokuconquest.com
    Hitori Conquest - https://hitoriconquest.com
    Wordga - https://wordga.com

  continue reading

39 epizódok

Artwork
iconMegosztás
 
Manage episode 436432560 series 3534235
A tartalmat a Nate Kadlac, Aaron Kardell, and Joseph Rueter biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Nate Kadlac, Aaron Kardell, and Joseph Rueter vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.

Daniel Tait is a prolific indie game developer who has created several popular puzzle games, including Mathler, CrossWordle, and Somplete. Despite not considering himself a professional programmer, Daniel has a knack for quickly building and launching games that capture players' attention.

In this episode, we explore Daniel's journey from tinkering with games as a kid to becoming a successful indie developer.

He shares insights on:

  • How he created Mathler, his breakout hit inspired by Wordle, using an open-source clone and basic math equations
  • His approach to rapidly prototyping and launching games, often spending just a weekend to get an MVP out
  • Leveraging AI tools like ChatGPT to overcome technical challenges and generate unique puzzles
  • The pros and cons of selling some of his most popular games
  • His latest project, WordNerd.co, which aims to be a hub for word game enthusiasts

You'll learn:

  • Why Daniel prefers to launch games quickly and imperfectly rather than polishing them extensively
  • How he uses domain name availability to influence game ideas (23 Words came from 23words.com being available!)
  • His simple but effective launch strategy using Hacker News and Reddit
  • The importance of building games you enjoy playing yourself

    Check out Daniel's Resources:
    https://wordnerd.co/
    23words.com
    https://killercrossword.com/
    https://www.linkedin.com/in/daniel-tait/

    Contact:
    heynerd@wordnerd.co

    --

    • (00:00) - Introduction to Game Development
    • (00:41) - Welcome to the Hey Good Game Podcast
    • (02:21) - Interview with Daniel Tait
    • (03:24) - Daniel's Gaming Background
    • (06:57) - The Creation of Mathler
    • (08:52) - Launching and Promoting Mathler
    • (10:16) - Daniel's Game Development Philosophy
    • (19:46) - Monetization Strategies
    • (21:48) - Acquisition by Hey Good Game
    • (23:15) - Exploring AI-Assisted Game Development
    • (23:25) - Creating a Puzzle Game with ChatGPT
    • (24:07) - Developing and Testing the Game
    • (25:44) - Using AI for Game Development
    • (26:35) - The Joy of Building Games
    • (30:57) - Balancing Game Development and Personal Life
    • (37:19) - Launching and Promoting New Games
    • (41:00) - Final Thoughts and Advice for Aspiring Developers

    --

    Check out our brainy games:

    Sumplete - https://sumplete.com
    Squeezy - https://imsqueezy.com/
    Kakuro Conquest - https://kakuroconquest.com
    Mathler - https://mathler.com
    Crosswordle - https://crosswordle.com
    Sudoku Conquest - https://sudokuconquest.com
    Hitori Conquest - https://hitoriconquest.com
    Wordga - https://wordga.com

  continue reading

39 epizódok

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