Video Game Adaptions That Got It Wrong - Street Fighter & Assassin's Creed
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In this no-holds-barred solo episode, Ryan Etherington dives into the missteps of Hollywood’s attempts to bring beloved video games to the big screen. Focusing on the chaotic Street Fighter (1994) and the muddled Assassin’s Creed (2016), Ryan unpacks how these adaptations failed to capture the magic of their source material. From baffling creative choices to underwhelming storytelling, he explores why these films missed the mark for fans and newcomers alike.
With sharp insights and a dose of humor, Ryan reflects on the pitfalls of adapting interactive experiences into cinema and ponders what it will take to finally crack the code. If you’ve ever groaned through a video game movie, this episode is for you.
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