Leveling Up: Lessons from Gaming and Jiu Jitsu with Michael Thompson
Manage episode 448855901 series 3609795
In this episode of 'Before We Get There,' host Nicholas Braman interviews Michael Thompson, a Canadian game designer who has lived in Singapore for over 15 years. Michael discusses his extensive career in the gaming industry, working on major titles like FIFA and NHL for Electronic Arts and Ghost Recon for Ubisoft. Currently, he is the course chair for the Department of Game Design at DigiPen Institute of Technology in Singapore. Michael also shares his experiences and insights from over 20 years of training in Brazilian Jiujitsu, touching on the growth of the sport in Singapore and how to stay fit as you age. The conversation delves into the challenges and rewards of both fields, highlighting the parallels between them. Michael also offers advice to those aspiring to enter the gaming industry.
00:00 Introduction to the Podcast and Guest
01:29 Michael's Journey to Singapore
04:54 The Reality of Working in the Gaming Industry
10:45 Challenges and Rewards of Game Development
19:40 Transitioning to Teaching
23:30 Analyzing Game Design Flaws
25:25 How building games is similar to Brazilian Jiujitsu
26:08 Early Days of Training and Grind of Jiujitsu
33:35 Measuring Progress in Jiujitsu
36:47 Staying Healthy and Disciplined
39:32 Growth of Jiujitsu in Singapore
43:30 Conclusion and Final Thoughts
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