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A tartalmat a Thomas M biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Thomas M vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.
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Curated Questions: Conversations Celebrating the Power of Questions!
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Episode Notes [03:47] Seth's Early Understanding of Questions [04:33] The Power of Questions [05:25] Building Relationships Through Questions [06:41] This is Strategy: Focus on Questions [10:21] Gamifying Questions [11:34] Conversations as Infinite Games [15:32] Creating Tension with Questions [20:46] Effective Questioning Techniques [23:21] Empathy and Engagement [34:33] Strategy and Culture [35:22] Microsoft's Transformation [36:00] Global Perspectives on Questions [39:39] Caring in a Challenging World Resources Mentioned The Dip by Seth Godin Linchpin by Seth Godin Purple Cow by Seth Godin Tribes by Seth Godin This Is Marketing by Seth Godin The Carbon Almanac This is Strategy by Seth Godin Seth's Blog What Does it Sound Like When You Change Your Mind? by Seth Godin Value Creation Masterclass by Seth Godin on Udemy The Strategy Deck by Seth Godin Taylor Swift Jimmy Smith Jimmy Smith Curated Questions Episode Supercuts Priya Parker Techstars Satya Nadella Microsoft Steve Ballmer Acumen Jerry Colonna Unleashing the Idea Virus by Seth Godin Tim Ferriss podcast with Seth Godin Seth Godin website Beauty Pill Producer Ben Ford Questions Asked When did you first understand the power of questions? What do you do to get under the layer to really get down to those lower levels? Is it just follow-up questions, mindset, worldview, and how that works for you? How'd you get this job anyway? What are things like around here? What did your boss do before they were your boss? Wow did you end up with this job? Why are questions such a big part of This is Strategy? If you had to charge ten times as much as you charge now, what would you do differently? If it had to be free, what would you do differently? Who's it for, and what's it for? What is the change we seek to make? How did you choose the questions for The Strategy Deck? How big is our circle of us? How many people do I care about? Is the change we're making contagious? Are there other ways to gamify the use of questions? Any other thoughts on how questions might be gamified? How do we play games with other people where we're aware of what it would be for them to win and for us to win? What is it that you're challenged by? What is it that you want to share? What is it that you're afraid of? If there isn't a change, then why are we wasting our time? Can you define tension? What kind of haircut do you want? How long has it been since your last haircut? How might one think about intentionally creating that question? What factors should someone think about as they use questions to create tension? How was school today? What is the kind of interaction I'm hoping for over time? How do I ask a different sort of question that over time will be answered with how was school today? Were there any easy questions on your math homework? Did anything good happen at school today? What tension am I here to create? What wrong questions continue to be asked? What temperature is it outside? When the person you could have been meets the person you are becoming, is it going to be a cause for celebration or heartbreak? What are the questions we're going to ask each other? What was life like at the dinner table when you were growing up? What are we really trying to accomplish? How do you have this cogent two sentence explanation of what you do? How many clicks can we get per visit? What would happen if there was a webpage that was designed to get you to leave? What were the questions that were being asked by people in authority at Yahoo in 1999? How did the stock do today? Is anything broken? What can you do today that will make the stock go up tomorrow? What are risks worth taking? What are we doing that might not work but that supports our mission? What was the last thing you did that didn't work, and what did we learn from it? What have we done to so delight our core customers that they're telling other people? How has your international circle informed your life of questions? What do I believe that other people don't believe? What do I see that other people don't see? What do I take for granted that other people don't take for granted? What would blank do? What would Bob do? What would Jill do? What would Susan do? What happened to them? What system are they in that made them decide that that was the right thing to do? And then how do we change the system? How given the state of the world, do you manage to continue to care as much as you do? Do you walk to school or take your lunch? If you all can only care if things are going well, then what does that mean about caring? Should I have spent the last 50 years curled up in a ball? How do we go to the foundation and create community action?…
Yes Indie'd Pod
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A tartalmat a Thomas M biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Thomas M vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.
Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.
…
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163 epizódok
Mind megjelölése nem lejátszottként
Manage series 2810583
A tartalmat a Thomas M biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Thomas M vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.
Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.
…
continue reading
163 epizódok
Minden epizód
×You can support this show on Patreon ! In this episode, I’m joined by Caro Asercion , who is an interdisciplinary artist, game designer, and theatre person. They do a lot of work in theatre as a dramaturg and producer of various kinds. In games, they're best known for im sorry did you say street magic , a game of cities and their secrets, based on the classic world building game, Microscope . They've also co-designed supplemental material for Beam Saber with Rufus Roswell, coining the mantra, "bangers only", which was all about how much a precise and skillful use of language gives to game design. Last year, they released Last Train To Bremen , a 4 player game of doomed musicians trying to outrun a deal they made with the devil. Caro’s itch.io page: https://seaexcursion.itch.io/ Show Notes: Chase Carter’s review of Last Train to Bremen Article about all the Rascals playing the game Cheap Bots Done Quick Games Mentioned CJ Linton ’s Prince of Nothing Good (unreleased, work in progress) Space Between Stars by Viditya Voleti If you liked this podcast, check out the weekly Indie RPG Newsletter…
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Yes Indie'd Pod
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1 The Lego Blocks of RPG Design (w/ Levi Kornelsen) 1:02:35
1:02:35
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You can support this show on Patreon ! On this episode, I’m joined by Levi Kornelsen, previously known as Amagi Games. He is a Canadian designer who's been part of the scene for a long time. He's designed a bunch of games like the Schema framework and the recent Saints of the Empty Throne but is probably best known for his RPG theory, such as the essential Manyfold Glossary. He's a big open source advocate and most of his work is distributed for free under a creative commons license. Everything he writes on his itch page is worth reading for designers looking for language and tools to diagnose or just better understand what it is exactly they're doing. Blog: https://levikornelsen.wordpress.com/ Itch store: https://levikornelsen.itch.io/ Show Notes: Praxic Compendium (by Levi Kornelsen) Manyfold by (Levi Kornelsen) Rec.games.frp.advocacy rpg.net The Phoenix Guards by Steven Brust (novel) Traitor’s Blade by Sebastien de Castell (novel) Games Mentioned (Too many to list them all) Saints of the Empty Throne Do: Pilgrims of the Flying Temple The Whispering Vault League and Fathom Castle Falkenstein Yazeba’s Bed and Breakfast Under Hollow Hills If you liked this podcast, check out the weekly Indie RPG Newsletter…
You can support this show on Patreon ! On this episode, I’m joined by Meguey Baker. She's the designer of PsiRun and 1001 Nights, published under her label, Night Sky Games. She's also the co-designer of Apocalypse World, which started the fundamental Powered by the Apocalypse design movement. She wrote the influential Fair Games blog with Emily Care Boss for many years. She's a textile conservation specialist who works with museums, a quilter, a trained sex ed teacher, and a breast cancer survivor. Meguey and Vincent Baker’s patreon: https://www.patreon.com/lumpley Blog: https://lumpley.games Itch store: https://lumpley.itch.io/ Show Notes: Children’s Books Roxaboxen by Alice McLerran and Barbara Cooney ( read aloud ) Dragon Scales and Willow Leaves by Terry L Givens ( read aloud ) A Hole Is To Dig by Ruth Krauss and Maurice Sendak ( read aloud ) Once Upon A Pirate Ship by Mircea Vasiliu Games The Old, The Cold and the Bold by Whitney Delaglio / Little Wish Productions If you liked this podcast, check out the weekly Indie RPG Newsletter…
Bonus episode, where guests from across the year chime in with games they've played that they loved and want to talk about. Games mentioned: Hannah Shaeffer recommends T he Beast Evan Rowland recommends Usagi Yojimbo Quinns recommends World Wide Wrestling Aaron King recommends Saga of the Icelanders Max Lander recommends Blood Feud Graham Walmsley recommends Lumberjills Sidney Icarus recommends Bump in the Dark jay dragon recommends Last Train to Bremen Tom McGrenery recommends Wolves Upon the Coast Mint recommends Bones Deep , Moth-light and Spectaculars Aaron Voigt recommends Subway Runners Huffa recommends here there be monsters and many other games B Marsollier recommends Anamnesis J Strautman recommends Rom Com Drama Bomb MV Soumithri recommends Stonetop Zoheb Mashiur recommends After the Mind, the World Again Marsh Davies recommends No-tell Motel Jim Rossignol recommends Agon…
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Yes Indie'd Pod
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1 2024 in Review (feat. Quinns) 1:04:31
1:04:31
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You can support this show on Patreon ! On this episode, I’m joined by Quinns from Quinns Quest as we look back on the last year together. Show Notes: Rascal News Indie RPG Newsletter Quinns mentioned Mythic Bastionland , Good Society , Public Access , The Siltverses , Blood Borg Thomas mentioned Hearts of Wulin and its expansion, Numberless Secrets Also : Draw Steel , Yazeba’s Bed and Breakfast , Triangle Agency Jubensha video on People Make Games Street Fighter RPG from White Wolf Mothership Month Stream where Matt Colville talks about sending Quinns’ Draw Steel Cain and the week that was all Tom Bloom Reach out at thomas by writing to notrueindian at outlook.com…
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Yes Indie'd Pod
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1 Horror, Comedy, Class War in TEETH (w/ Marsh Davies and Jim Rossignol) 1:04:19
1:04:19
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On this episode, I talk to Marsh Davies and Jim Rossignol . Jim was the co-founder of videogaming website Rock Paper Shotgun, where he worked for many years. He's also the author of This Gaming Life: Travels in Three Cities. Now, he does things like write the Ludocrats with Kieron Gillen and develop indie games through his company, Big Robot. Marsh is a writer and illustrator who has written about video games at RPS and PCGamer and was former head of creative writing at Minecraft developer Mojang. He's also part of the Crate & Crowbar, a weekly PC gaming podcast, that has more than 400 episodes and we can all agree might be too many. Their itch page: https://teethrpg.itch.io/ You can support this show on Patreon !…
On this episode, I speak to Elliot Davis , an artist, podcaster and, game designer. He's one of the co-founders of Many Sided Media, a podcast production company behind shows like My First Dungeon, Bitcherton and Talk of the Table. His games include Rom Com Drama Bomb and solo timetravel game, Project Ecco. He's currently crowdfunding his latest game, The Time We Have , a tragic game about two brothers, one of whom is slowly but inevitably turning into a zombie. Show Notes: 03:09 - The Time We Have: brothers, using a door as immersion, and other design tweaks 18:00 - Becoming a full-time games person 37:40 - Infectious Enthusiasm: They Came To Play Ball by Adira Slattery 38:50 - Tyranny of Numbers 40:53 - RePlay 43:22 - All Advice is Advice For Myself You can support this show on Patreon !…
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Yes Indie'd Pod
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1 Orientalism and Fanfiction (w/ MV Soumithri & Zoheb Mashiur) 1:10:57
1:10:57
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You can support this podcast on patreon! On this episode, I talk to MV Soumithri and Zoheb Mashiur who are cast members of Desperate Attune , a Blades in the Dark actual play set in Uduasha, a Middle Eastern/South Asian inspired alternative to Duskwall. They've now released a free supplement called Sunmirror , which brings a re-imagined city of gods and magic to the table.…
You can support this podcast on patreon! On this episode, we talk to J Strautman and B Marsollier. J Strautman is a bass player, composer, sound designer, game designer, and podcaster. B Marsollier is an illustrator, voice over artist, game designer, podcaster and former antique rug salesperson. They are the co-DMs of the D&D actual play podcast, Planet Arcana. The podcast is fully sound designed and scored with original music by J. Last year, 2023, Planet Arcana received 9 nominations at the New Jersey and Minnesota Webfests, winning 3 awards, 2 for “Best D&D Actual Play” and 1 for “Best GM”. They're about to launch their crowdfunding campaign for their newest game, A Fool's Errand, a tarot-based game of being fools, dealing with gods, becoming who you are, and saving the world from a second Big Oops. Show notes: 03:24 - Introduction to the game and its podcast roots 10:55 - Using tarot to build a meddling pantheon 18:57 - Making a fool in Fool's Errand 35: 14 - The setting of the game and the campaign 40:01 - Infectious Enthusiasm: Anamnesis, Rom Com Drama Bomb 42:28 - Tyranny of Numbers 49:58 - RePlay 52:21 - All Advice is Advice for Myself…
Support this show! On this episode, I talk to Ara Winter, who has spent the last few years playing old and out of print tabletop games. What did he learn from this? Let's find out! Show Notes: 05:03 - Ara's antique gaming 19:14 - Discussing Bifrost (1977) 33:55 - Discussing Shadowrun 2nd Edition (1992) 48:58 - Infectious Enthusiasm: Fantasy Medieval Campaigns 50:14 - Tyranny of Numbers 52:08 - RePlay 54:18 - All advice is advice for myself The Indie RPG Newsletter…
Support this show! Aaron Voigt is a writer, game designer, podcaster and critic. You can find his video essays about tabletop games like They Took Our War, Heart, & Spire on his YouTube channel AA Voigt. He has two podcasts: one discussing Christian media called Bible Boys and one discussing sometimes-bad media called Mortified: The Friendship Quest. He's a first reader for Khoreo Magazine, an ignyte winning and Hugo nominated magazine for speculative fiction from immigrant and disapora authors. Today we'll be talking about his game Detente for the Ravenous which is based on a to-be self-published fantasy novel of the same name. You can check out the game and the novel here Show Notes: 02:27 - All about the novel 12:27 - Adapting the novel into a game 16:29 - Digression into history of Christianity in India 20:00 - Religious and monstrous themes in the novel 28:34 - Infectious Enthusiasm: Subway Runners 29:56 - Tyranny of Numbers 31:44 - RePlay 33:02 - All advice is advice for myself The Indie RPG Newsletter…
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Yes Indie'd Pod
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1 The Case Against System (w/ Huffa) 1:06:33
1:06:33
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Support this show! Huffa is a game designer and art historian. You can find her work at: https://huffa.itch.io/ Between the Skies @ Exalted Funeral Show Notes: 03:06 - Introducing Between the Skies 11:50 - Working with Exalted Funeral 15:45 - The joys of playing without systems 40:00 - How does this relate to old school d&d? 48:63 - Art history and RPGs 54:42 - Infectious Enthusiasm: Wanderhome, here there be monsters 57:41 - Tyranny of Numbers 59:28 - RePlay 1:03:18 - All advice is advice for myself The Indie RPG Newsletter…
Support this show! Joshua McCrowell is the designer of new tarot-based dungeoncrawler His Majesty The Worm , published by Exalted Funeral. He's also the current editor of Knock Magazine, the OSR focused anthology zine that has quickly became a fan favourite, and a blogger at riseupcomus.blogspot.com where he talks about everything from how to adapt tolkien in games to what makes a good social encounter. Show Notes: 02:22 - Running a game for 8 years 05:39 - Dungeoncrawling in 2024 16:46 - The design of His Majesty The Worm 36:13 - Infectious Enthusiasm: Vermis, Black Sword Hack and Valley of Flowers 38:14 - Tyranny of Numbers 42:05- All advice is advice for myself The Indie RPG Newsletter…
Support this show! Mint is an rpg designer and blogger from New Foundland, Canada. She runs There's a TTRPG For That , an rpg recommendation blog on tumblr, which has lists for all kinds from the general to the very specific, "games that are grunge" to "two player games" to "games where you don't need to write anything down". She's currently working on a game called Protect the Child, a game of monster babysitters, that is equal parts comedy and queer found family. You can find the Protect the Child playtest server here. Show Notes: 02:53 - Getting started with Lady Blackbird 10:18 - RPG scene on tumblr 17:03 - Protect the Child's themes 26:44 - Protect the Child's design 39:09 - Infectious Enthusiasm: Bones Deep , Mothlight , Spectaculars 42:07 - Tyranny of Numbers 44:38 - Re:Play 45:59 - All advice is advice for myself The Indie RPG Newsletter…
Support the show! Prismatic Wasteland aka WF Smith is the prolific blogger behind prismaticwasteland.com and the creator / writer of Ennie award winning fantasy adventure, Barkeep on the Borderlands. He's also running a game jam where participants create their own pub or tavern, which is live as this episode comes out and runs until August 15th 2024. Show Notes: 02:02 - Producing Barkeep on the Borderlands 10:03 - The design of the adventure 16:41 - Good random encounters and tracking time 25:60 - The political side to the adventure 34:19 - Infectious Enthusiasm: Vampire Cruise by Amanda Lee Franck 35:56 - Tyranny of Numbers 39:43 - Re:Play 41:59 - All advice is advice for myself The Indie RPG Newsletter…
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