Player FM - Internet Radio Done Right
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A tartalmat a Tim biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Tim vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.
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3.20 SPI to SSI
Manage episode 450288043 series 2864882
A tartalmat a Tim biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Tim vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.
Is the Canadian PM good in a fight? What are the best places to summon demons in Armenia? How to overthrow the US Government in 2020? Jim Dunnigan could tell you all of that, but not how to run his own company.
Fejezetek
1. A Power Politics opening (00:00:00)
2. Russian Civil War, the musical (00:01:03)
3. The Plot to Assassinate (or at least harass) Hitler (00:07:19)
4. Minuteman, a vision of America in 2020 (00:10:16)
5. Godsfire, the space gaming of old (00:12:52)
6. The unfunny Starship Troopers (00:14:11)
7. Not so Terrible Swift Sword (00:15:30)
8. A $25,000 Firefight (00:16:38)
9. Outreach, the art of falling apart (00:17:10)
10. We don't know why, but have Invasion America (00:19:19)
11. The Russian Campaign in one evening (00:20:13)
12. The War at Sea never ends (00:21:11)
13. Your Field Marshal is stuck (00:21:55)
14. The Leesburg Conference (00:22:52)
15. After the Holocaust, a post-nuclear capitalism game (00:24:36)
16. Canadian "Civil War" (00:28:45)
17. A Mightly Fortress, inspiringly bad (00:35:14)
18. Air War or a crash course on crashing (00:40:40)
19. Run too fast to be hit in StarSoldier (00:43:58)
20. War in Europe was big (00:45:14)
21. How to sell Starwars (00:46:42)
22. Back to Imperium (00:47:45)
23. Enter Series 120 (00:48:28)
24. Enter Microgames (00:48:44)
25. War of the Ring, the full thing in one box (00:49:03)
26. The birth of Squad Leader (00:54:38)
27. Tanktics, microcomputer wargame #1-ish (00:58:19)
28. More first micro wargames (01:00:44)
29. Stomp! (01:02:22)
30. Smoker's Wild! (01:02:54)
31. Illiad! (01:03:21)
32. Class Struggle! (01:03:44)
33. Sticks & Stones! (01:05:12)
34. Tartars & Martyrs! …hey, we know this guy (01:05:34)
35. A Wizard goes on a Fantasy Trip (01:07:04)
36. Remembering Source of the Nile (01:09:04)
37. The decades of hunting the Bismarck (01:09:38)
38. The Art of Siege never changes (01:10:58)
39. Please send troop deployment info for The Next War (01:11:39)
40. Objective Moscow and the budgeting of game design (01:13:36)
41. War in the Ice came two decades too soon (01:15:32)
42. Computers are (slowly) coming (01:17:28)
43. The marketable John Carter Warlord of Mars (01:18:14)
44. It's not Star Wars, it's Freedom in the Galaxy (01:19:17)
45. You're not supposed to play The Campaign for North Africa (01:23:29)
46. Dazed and confused in Cityfight (01:27:32)
47. Command, the horse wrestling game (01:29:21)
48. Saving the Earth in Invasion of the Air-Eaters (01:32:58)
49. Demons in a capsule (01:34:45)
50. From The Creature that ate Sheboygan… (01:36:09)
51. …to Crush, Crumble and Chomp… (01:36:25)
52. …to Rampage (01:37:23)
53. DeathMaze and Greg's knowledge of herbs (01:38:31)
54. Vector 3, in 3D! (01:39:53)
55. StarGate, some assembly required (01:40:41)
56. Titan Strike is jammed (01:41:55)
57. Dare you enter my Magic Realm (01:43:30)
58. The Divine Right to Mists of Groping (01:44:53)
59. Strategic Simulations Incorporated, or one stolen battleship (01:46:33)
60. Games Workshop needs games (01:50:23)
61. Warlock, the trick is being white (01:51:30)
62. Sweet Apocalypse (01:52:48)
63. The Artifact, The Dingus (01:56:17)
64. Ace of the Aces, the game of games (01:56:37)
65. A flashback to Sea Duel, the handheld (01:59:57)
66. A flashback to Titan (02:00:18)
67. SPI Sports. Yes. (02:01:02)
68. The evil Palestinians of Timetripper (02:02:10)
69. Barbarian Kings may croak (02:03:12)
70. DragonQuest and Arena of Death (02:03:37)
71. The Ares Magazine begins (02:04:37)
72. Grampa hunting on Pea Ridge (02:05:19)
73. Is it over? (02:06:27)
74. The jank and legacy of Empires of the Middle Ages (02:07:28)
75. The man leaves (02:18:44)
76. Wrap-up: The era of beginnings (02:21:47)
77. Wrap-up: how not to write rules (02:25:20)
47 epizódok
Manage episode 450288043 series 2864882
A tartalmat a Tim biztosítja. Az összes podcast-tartalmat, beleértve az epizódokat, grafikákat és podcast-leírásokat, közvetlenül a Tim vagy a podcast platform partnere tölti fel és biztosítja. Ha úgy gondolja, hogy valaki az Ön engedélye nélkül használja fel a szerzői joggal védett művét, kövesse az itt leírt folyamatot https://hu.player.fm/legal.
Is the Canadian PM good in a fight? What are the best places to summon demons in Armenia? How to overthrow the US Government in 2020? Jim Dunnigan could tell you all of that, but not how to run his own company.
Fejezetek
1. A Power Politics opening (00:00:00)
2. Russian Civil War, the musical (00:01:03)
3. The Plot to Assassinate (or at least harass) Hitler (00:07:19)
4. Minuteman, a vision of America in 2020 (00:10:16)
5. Godsfire, the space gaming of old (00:12:52)
6. The unfunny Starship Troopers (00:14:11)
7. Not so Terrible Swift Sword (00:15:30)
8. A $25,000 Firefight (00:16:38)
9. Outreach, the art of falling apart (00:17:10)
10. We don't know why, but have Invasion America (00:19:19)
11. The Russian Campaign in one evening (00:20:13)
12. The War at Sea never ends (00:21:11)
13. Your Field Marshal is stuck (00:21:55)
14. The Leesburg Conference (00:22:52)
15. After the Holocaust, a post-nuclear capitalism game (00:24:36)
16. Canadian "Civil War" (00:28:45)
17. A Mightly Fortress, inspiringly bad (00:35:14)
18. Air War or a crash course on crashing (00:40:40)
19. Run too fast to be hit in StarSoldier (00:43:58)
20. War in Europe was big (00:45:14)
21. How to sell Starwars (00:46:42)
22. Back to Imperium (00:47:45)
23. Enter Series 120 (00:48:28)
24. Enter Microgames (00:48:44)
25. War of the Ring, the full thing in one box (00:49:03)
26. The birth of Squad Leader (00:54:38)
27. Tanktics, microcomputer wargame #1-ish (00:58:19)
28. More first micro wargames (01:00:44)
29. Stomp! (01:02:22)
30. Smoker's Wild! (01:02:54)
31. Illiad! (01:03:21)
32. Class Struggle! (01:03:44)
33. Sticks & Stones! (01:05:12)
34. Tartars & Martyrs! …hey, we know this guy (01:05:34)
35. A Wizard goes on a Fantasy Trip (01:07:04)
36. Remembering Source of the Nile (01:09:04)
37. The decades of hunting the Bismarck (01:09:38)
38. The Art of Siege never changes (01:10:58)
39. Please send troop deployment info for The Next War (01:11:39)
40. Objective Moscow and the budgeting of game design (01:13:36)
41. War in the Ice came two decades too soon (01:15:32)
42. Computers are (slowly) coming (01:17:28)
43. The marketable John Carter Warlord of Mars (01:18:14)
44. It's not Star Wars, it's Freedom in the Galaxy (01:19:17)
45. You're not supposed to play The Campaign for North Africa (01:23:29)
46. Dazed and confused in Cityfight (01:27:32)
47. Command, the horse wrestling game (01:29:21)
48. Saving the Earth in Invasion of the Air-Eaters (01:32:58)
49. Demons in a capsule (01:34:45)
50. From The Creature that ate Sheboygan… (01:36:09)
51. …to Crush, Crumble and Chomp… (01:36:25)
52. …to Rampage (01:37:23)
53. DeathMaze and Greg's knowledge of herbs (01:38:31)
54. Vector 3, in 3D! (01:39:53)
55. StarGate, some assembly required (01:40:41)
56. Titan Strike is jammed (01:41:55)
57. Dare you enter my Magic Realm (01:43:30)
58. The Divine Right to Mists of Groping (01:44:53)
59. Strategic Simulations Incorporated, or one stolen battleship (01:46:33)
60. Games Workshop needs games (01:50:23)
61. Warlock, the trick is being white (01:51:30)
62. Sweet Apocalypse (01:52:48)
63. The Artifact, The Dingus (01:56:17)
64. Ace of the Aces, the game of games (01:56:37)
65. A flashback to Sea Duel, the handheld (01:59:57)
66. A flashback to Titan (02:00:18)
67. SPI Sports. Yes. (02:01:02)
68. The evil Palestinians of Timetripper (02:02:10)
69. Barbarian Kings may croak (02:03:12)
70. DragonQuest and Arena of Death (02:03:37)
71. The Ares Magazine begins (02:04:37)
72. Grampa hunting on Pea Ridge (02:05:19)
73. Is it over? (02:06:27)
74. The jank and legacy of Empires of the Middle Ages (02:07:28)
75. The man leaves (02:18:44)
76. Wrap-up: The era of beginnings (02:21:47)
77. Wrap-up: how not to write rules (02:25:20)
47 epizódok
Minden epizód
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1 3.22 To Command and Control 1:56:35
1:56:35
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The Cold War continues to terrify and inspire, so say hello to orbital laser strikes, new games of power politics, and the start of a long-running Japanese series. The British are still weird. Support the show
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1 3.21 Shedding Old Skin 2:24:22
2:24:22
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Is a paper Call of Duty possible? Can Sid Meier design a good wargame? What's the punishment for being horny in Camelot? Would you kill if you had to? Support the show
Is the Canadian PM good in a fight? What are the best places to summon demons in Armenia? How to overthrow the US Government in 2020? Jim Dunnigan could tell you all of that, but not how to run his own company. Support the show

1 3.19 Historians Gone Wild 2:11:47
2:11:47
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In the dark days before everyone had a microprocessor, some people just didn't care. They simulated current events, politics, and fantasy epics with paper. Support the show

1 3.18 Sliding Faster 1:58:22
1:58:22
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It turns out that lasers, mines, and various bombs can be used for more than just pure mindless action. Also, sliding blocks – you need lots of sliding blocks. Support the show
These games looked so good… and failed so hard. Support the show

1 3.16 Running in Circles 1:34:20
1:34:20
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Why are arcade joysticks so tiny? Who let Peter Molyneux into the industry? Both answers are somehow related to a game where robots call the player "chicken." Support the show

1 3.15 Between an Abbey and a Skyscraper 2:02:59
2:02:59
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More action, more adventure, a 3D engine, a physics engine and a whole lot of other great ideas are arriving year by year. Support the show

1 3.14 Between Spaceships and Hell 2:11:45
2:11:45
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Action-adventuring comes to busy city streets and schools, heaven and hell, Wonderland and Scotland. Also, Nintendo makes an OK game. Support the show

1 3.13 Between Roots and Towers 2:01:58
2:01:58
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Fidel Castro and Sylvester Stallone return for another round, joined by Aztecs, wizards, keys, and an unhealthy but adorable number of bats. Support the show

1 3.12 Armed and Dangerous 1:48:40
1:48:40
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You never know for certain what you're going to get. Sometimes, it's a box of grenades. Sometimes, Santa gives you a gun arm to take down Albert Einstein. Sometimes, a nuclear power plant melts down. Support the show

1 3.11 A Rocky Road to Glory 2:21:36
2:21:36
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It's the longest episode so far for two reasons: weaponised boobs, and Margaret Thatcher. Support the show

1 3.10 A Leap Forward 2:00:47
2:00:47
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Will jumping be mastered? Will it ever work in a way that satisfies players? Do players even know what they want? Can Mario beat Goku? Support the show

1 3.9 A Hop, Skip, and a Jump 1:46:49
1:46:49
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Apes on vines, frogs on lily pads, cats on cheese, and plumbers on ice – everybody wants to jump, but for now it is still optional. Support the show
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