Technical interviews about software topics.
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Technical interviews about software topics.
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Machine Learning Archives - Software Engineering Daily
Machine Learning Archives - Software Engineering Daily
Machine learning and data science episodes of Software Engineering Daily.
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Databases and data engineering episodes of Software Engineering Daily
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Stories of people hacking on weird and interesting projects.
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Open Source Archives - Software Engineering Daily
Open Source Archives - Software Engineering Daily
Open source technology episodes of Software Engineering Daily
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A headless software architecture decouples the frontend, or the “head”, from the backend. This separation allows developers to manage the UI layer independently of the backend logic and data management. Hydrogen is Shopify’s open-source headless framework for building custom storefronts. It’s React-based and is focused on performance and flexible U…
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A headless software architecture decouples the frontend, or the “head”, from the backend. This separation allows developers to manage the UI layer independently of the backend logic and data management. Hydrogen is Shopify’s open-source headless framework for building custom storefronts. It’s React-based and is focused on performance and flexible U…
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Shopify’s Hydrogen Framework with Ben Sehl
44:35
44:35
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44:35
A headless software architecture decouples the frontend, or the "head", from the backend. This separation allows developers to manage the UI layer independently of the backend logic and data management. Hydrogen is Shopify's open-source headless framework for building custom storefronts. It's React-based and is focused on performance and flexible U…
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continue reading
Celeste is a critically acclaimed action platformer developed by Extremely OK Games. They recently released Celeste 64 which is an open source project to commemorate the 6th anniversary of the original Celeste, and development of their next major game, Earthblade, is underway. Noel Berry is a programmer at Extremely OK Games and he joins the show t…
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Celeste is a critically acclaimed action platformer developed by Extremely OK Games. They recently released Celeste 64 which is an open source project to commemorate the 6th anniversary of the original Celeste, and development of their next major game, Earthblade, is underway. Noel Berry is a programmer at Extremely OK Games and he joins the show t…
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Celeste and Platform Game Engineering with Noel Berry
50:53
50:53
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50:53
Celeste is a critically acclaimed action platformer developed by Extremely OK Games. They recently released Celeste 64 which is an open source project to commemorate the 6th anniversary of the original Celeste, and development of their next major game, Earthblade, is underway. Noel Berry is a programmer at Extremely OK Games and he joins the show t…
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DataStax is a generative AI data company that provides tools and services to build AI and other data-intensive applications. Ed Anuff is the Chief Product Officer at DataStax. He joins the show to talk about making Apache Cassandra accessible, adding vector support at DataStax, envisioning the future application stack for AI, and more. Full Disclos…
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DataStax is a generative AI data company that provides tools and services to build AI and other data-intensive applications. Ed Anuff is the Chief Product Officer at DataStax. He joins the show to talk about making Apache Cassandra accessible, adding vector support at DataStax, envisioning the future application stack for AI, and more. Full Disclos…
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DataStax is a generative AI data company that provides tools and services to build AI and other data-intensive applications. Ed Anuff is the Chief Product Officer at DataStax. He joins the show to talk about making Apache Cassandra accessible, adding vector support at DataStax, envisioning the future application stack for AI, and more. Full Disclos…
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Kong is a software company that provides open-source platforms and cloud services for managing, monitoring, and scaling APIs and microservices. Marco Palladino is the CTO of Kong, and he joins the podcast to talk about the platform and APIs as the building blocks of the digital world. This episode is hosted by Lee Atchison. Lee Atchison is a softwa…
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Kong is a software company that provides open-source platforms and cloud services for managing, monitoring, and scaling APIs and microservices. Marco Palladino is the CTO of Kong, and he joins the podcast to talk about the platform and APIs as the building blocks of the digital world. This episode is hosted by Lee Atchison. Lee Atchison is a softwa…
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1
It’s APIs All the Way Down with Marco Palladino
43:52
43:52
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43:52
Kong is a software company that provides open-source platforms and cloud services for managing, monitoring, and scaling APIs and microservices. Marco Palladino is the CTO of Kong, and he joins the podcast to talk about the platform and APIs as the building blocks of the digital world. This episode is hosted by Lee Atchison. Lee Atchison is a softwa…
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Bitwarden is an open-source password management service that securely stores passwords, passkeys, website credentials, and other sensitive information Matt Bishop is the Principal Architect at Bitwarden. He joins the show to talk about the platform and his work there. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mai…
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Bitwarden is an open-source password management service that securely stores passwords, passkeys, website credentials, and other sensitive information Matt Bishop is the Principal Architect at Bitwarden. He joins the show to talk about the platform and his work there. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mai…
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Bitwarden with Matt Bishop
54:20
54:20
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54:20
Bitwarden is an open-source password management service that securely stores passwords, passkeys, website credentials, and other sensitive information Matt Bishop is the Principal Architect at Bitwarden. He joins the show to talk about the platform and his work there. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mai…
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Codecademy is an online platform that offers classes on languages including Python, Go, JavaScript, C++, and many others. Zoe Bachman is the Senior Curriculum Director at Codecademy and designs courses for the platform. She joins the podcast to talk about her work there. Josh Goldberg is an independent full time open source developer in the TypeScr…
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Codecademy is an online platform that offers classes on languages including Python, Go, JavaScript, C++, and many others. Zoe Bachman is the Senior Curriculum Director at Codecademy and designs courses for the platform. She joins the podcast to talk about her work there. Josh Goldberg is an independent full time open source developer in the TypeScr…
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Codecademy with Zoe Bachman
56:44
56:44
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56:44
Codecademy is an online platform that offers classes on languages including Python, Go, JavaScript, C++, and many others. Zoe Bachman is the Senior Curriculum Director at Codecademy and designs courses for the platform. She joins the podcast to talk about her work there. Josh Goldberg is an independent full time open source developer in the TypeScr…
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Akash Network is a decentralized cloud computing platform that leverages unused compute capacity around the world. It makes this capacity available to others, and provides a decentralized peer-to-peer model for managing and paying for these resources in an online marketplace. Greg Osuri is the CEO for OverClock Labs which created Akash Network. He …
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Akash Network is a decentralized cloud computing platform that leverages unused compute capacity around the world. It makes this capacity available to others, and provides a decentralized peer-to-peer model for managing and paying for these resources in an online marketplace. Greg Osuri is the CEO for OverClock Labs which created Akash Network. He …
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A Decentralized Compute Marketplace with Greg Osuri
53:51
53:51
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53:51
Akash Network is a decentralized cloud computing platform that leverages unused compute capacity around the world. It makes this capacity available to others, and provides a decentralized peer-to-peer model for managing and paying for these resources in an online marketplace. Greg Osuri is the CEO for OverClock Labs which created Akash Network. He …
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Linting is the process of checking source code for programmatic as well as stylistic errors. Ruff is a highly popular Python linter written in Rust. It was developed by Charlie Marsh, who also founded Astral, which is focused on next-generation Python tooling. Charlie joins the podcast to talk about open source development, Ruff, the UV package ins…
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Linting is the process of checking source code for programmatic as well as stylistic errors. Ruff is a highly popular Python linter written in Rust. It was developed by Charlie Marsh, who also founded Astral, which is focused on next-generation Python tooling. Charlie joins the podcast to talk about open source development, Ruff, the UV package ins…
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Ruff and Next-Generation Python Tooling with Charlie Marsh
53:09
53:09
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53:09
Linting is the process of checking source code for programmatic as well as stylistic errors. Ruff is a highly popular Python linter written in Rust. It was developed by Charlie Marsh, who also founded Astral, which is focused on next-generation Python tooling. Charlie joins the podcast to talk about open source development, Ruff, the UV package ins…
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Gabriel Gambetta is a Senior Software Engineer at Google where he works on YouTube. He’s an expect in computer graphics and game development, and is famous for his articles on engineering fast-paced multiplayer games. Gabriel joins the show to talk about his history with game development, client-server game architecture, rubber-banding, raytracing,…
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Gabriel Gambetta is a Senior Software Engineer at Google where he works on YouTube. He’s an expect in computer graphics and game development, and is famous for his articles on engineering fast-paced multiplayer games. Gabriel joins the show to talk about his history with game development, client-server game architecture, rubber-banding, raytracing,…
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Engineering Fast-Paced Multiplayer Games with Gabriel Gambetta
1:09:21
1:09:21
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1:09:21
Gabriel Gambetta is a Senior Software Engineer at Google where he works on YouTube. He’s an expect in computer graphics and game development, and is famous for his articles on engineering fast-paced multiplayer games. Gabriel joins the show to talk about his history with game development, client-server game architecture, rubber-banding, raytracing,…
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C++ Safety with Herb Sutter
29:20
29:20
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29:20
The U.S. government recently released a report calling on the technical community to proactively reduce the attack surface area of software infrastructure. The report emphasized memory safety vulnerabilities, which affect how memory can be accessed, written, allocated, or deallocated. The report cites this class of vulnerability as a common theme i…
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1
C++ Safety with Herb Sutter
29:20
29:20
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29:20
The U.S. government recently released a report calling on the technical community to proactively reduce the attack surface area of software infrastructure. The report emphasized memory safety vulnerabilities, which affect how memory can be accessed, written, allocated, or deallocated. The report cites this class of vulnerability as a common theme i…
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![Artwork](/static/images/128pixel.png)
1
C++ Safety with Herb Sutter
32:20
32:20
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32:20
The U.S. government recently released a report calling on the technical community to proactively reduce the attack surface area of software infrastructure. The report emphasized memory safety vulnerabilities, which affect how memory can be accessed, written, allocated, or deallocated. The report cites this class of vulnerability as a common theme i…
…
continue reading