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Hello friends old and new! Welcome to Stupid Little Games, a podcast where we talk abut all things gaming from the inside out. Each week, I (Jess Pardue) sit down with an insider from various parts of the gaming industry, from indie to AAA. We talk about our current gaming obsessions, tell stories from projects past and present, and then we’ll play a Stupid Little Game that I write especially for each guest, all with a splash of humor and whimsy. If you’re an industry veteran yearning to hea ...
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On this week's episode, Jess chats with veteran hard-surface artist Scott Smalley - best known for the Just Cause, Red Dead Redemption, and Midnight Club series! They discuss making cars that don't look "off", why perfect is the enemy of shipped, and the fact that "PBR" is more than just Pabst Blue Ribbon. Then they play the stupidest Stupid Little…
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On this week's episode of Stupid Little Games, Jess sits down with video game audio guru Jason Kanter! He's done sound design, audio direction, and voice direction on franchises such as League of Legends, Bioshock, and the Just Cause series. They chat about games making you feel stupid, advice for sound designers old and new, and Jess says the word…
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On this week's episode, Jess sits down with Kay Purcell, Community Manager and games industry journalist extraordinaire. They talk about working at Deviant Art during the wild west days of the internet, making the Floss too cringe to continue (Thanks Kay!), and the irresistible pull of tabletop role-playing games. Then they play a supersized Stupid…
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On this episode of Stupid Little Games, Jess chats with Benjamin Jaekle - narrative and game designer, indie game dev, and culinary hobbyist - about voluptuous pixels, the difficulty of writing jokes for video games, and working on your own game every day, even when life happens... Then they play a Stupid Little Game about cooking mechanics that Be…
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On our premiere episode of Stupid Little Games, Jess sits down with Hamish Young, former game director, producer, and programmer on franchises such as Burnout, Need for Speed, and Just Cause (just to name a few). They chat about the olden days of game dev, getting lost in Leipzig in a borrowed Porche, and Jess quizzes Hamish on *mostly* Need for Sp…
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