Spieleentwickler*Innen reden über Game Development.
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Spieleentwickler*Innen reden über Game Development.
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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!
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A game dev podcast for (aspiring) indie game developers, hosted by a "professional". (I am behind the Steam titles Thronefall, ISLANDERS, and Will You Snail.) Because I don’t rely on the show for income, the vibe is relaxed with minimal monetization. We focus on hands-on indie development and occasionally branch into broader game-dev topics. Episodes are also available in video on YouTube.
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Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? A ...
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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Game Dev Advice: The Game Developer's Podcast
The HP Video Game Podcast Network - John JP Podlasek
🎙️ Game Dev Advice is hosted by 30+ year game industry veteran John “JP” Podlasek, who interviews game designers, programmers, producers, artists, writers, arcade owners, CEOs, and more. Hear insider stories, practical tips, and real-world advice from across the gaming industry. Whether you're an aspiring developer or a longtime veteran, you’ll find valuable insights, career guidance, and behind-the-scenes stories—sometimes funny, always honest. 👉 Subscribe now and visit GameDevAdvice.com fo ...
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This podcast is all about me talking to industry veterans about their journey into the games industry in the aim of hopefully educating newcomers on what it takes to do a similar role.
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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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A game dev podcast by Team Melon, an indie team that consists of game developer enthusiasts from all over the world!
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Hello and Welcome to the Game Dev Hideout! In season 2 of the Turn by Turn podcast, Chris and Daniel started interviewing Indie Game Devs about the turn-based RPGs they were making. It turned out to be lots of fun and we met lots of cool people so we decided that we wanted to continue. However, halfway through the season, it started to feel like two different shows so we decided to make them different shows! Now, rather than just talking with turn-based devs we will be talking to devs of all ...
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Gaming Is the largest entertainment format In the world. Larger than both Music and Film combined. Yet, there are so few dedicated platforms for the Industries biggest and brightest contributors to tell their story. The Game Dev Show's objective Is to create a platform, a talk-show, for the video games Industry and the people who have helped make it what it is today.
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Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
RisingHighAcademy.com - Game Dev Studio & Training Resources.
Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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Video games are still on the rise. There's a lot to be talked about and a lot to be loved. It gives the kids and adults in the world who don't really want to party an activity to do. It gives the people who don't have many friends an opportunity to make some online and have fun. As gamers we tend to have huge opinions on what should and shouldn't go in our favorite games. The reason I'm starting this podcast is because I want to have a platform where I am able to make the voice of the gaming ...
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This podcast aims to be an informative, yet entertaining ride as we discuss company updates, industry news, development, and much more! What all started as a vision has quickly turned into a reality. Our motivation for delivering engaging experiences stems from the worlds we envision, the characters and stories that reside in those worlds, and the imagination that ties them all together. Every tale we tell is crafted with the love and care that looks to captivate the heart of whomever they t ...
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Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!
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Audible’s bold new addition to the Sherlock Holmes universe, Moriarty: The Devils Game, dares to ask: What if Holmes’ most villainous nemesis was actually an innocent man? Featuring Dominic Monaghan (Lord of the Rings, Lost) in a riveting lead performance, Moriarty turns one of literature’s most famous rivalries on its head, recasting Professor James Moriarty as a desperate fugitive framed for murder–and hunted by dark forces who will stop at nothing to exploit his brilliance. Moriarty finds ...
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Build an Online Game In a Simple Database
1:42:53
1:42:53
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1:42:53This is a Game Dev Podcast with my guest Tyler F. Cloutier, co-founder and head of Clockwork Labs, who are building their MMO, Bitcraft Online, entirely in a database. They are making this database available for other developers under the name SpacetimeDB. It's a real time relational database that promises to massively simplify infrastructure requi…
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Start With 2 Languages - #267 - Game Dev Local Podcast
1:03:11
1:03:11
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1:03:11In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Alex Murauski, CEO of Alconost, about the world of localisation and culturalization for text, images and voice, and the value of modern platform approaches for managing game assets.
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ReRecording | 0367: Games Recap | Crunch Deaths, Mass Layoffs, Political Firings, and Global Shifts
48:04
48:04
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48:04In this solo episode, I address three significant topics in the game development industry: backlash from social media posts following the assassination of conservative activist Charlie Kirk, the tragic death of Microsoft engineer Pratik Pandey linked to crunch culture, and the broader industry shakeout leading to significant job losses. The discuss…
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DGC Ep 444: Portal (part two)
1:25:57
1:25:57
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1:25:57Welcome to Dev Game Club, where this week we complete our series on Portal. We talk about the ending part of the game, the increasing difficulty, the cake, and the boss and declare ourselves Still Alive. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game!…
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# [Ep539] Store Fees Are Crushing Indie Game Studios
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1:00:50In episode 539 of 'Coffee with Butterscotch,' the brothers look into how platform fees and distribution monopolies shape the survival odds for indie studios. Alongside updates on Crashlands 2 and Levelhead, they answer listener questions about microtransactions and live service models before zooming out to the bigger question of how developers can …
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EP. 098 Enemy Design Across Genres
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35:15In this episode Zackavelli talks about the Enemy Design basics and lessons from across a spectrum of genresSkip to Body of Episode: 8:04Become a Patron: www.patreon.com/GDFGJoin the discord and talk with the community about making video games! Link: discord.gg/2C8eTsUFollow Zackavelli on Twitter @_Zackavelli_Twitch: www.twitch.tv/zackavelli_Intro m…
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94 - Jan Klose: Neustart
4:16:42
4:16:42
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4:16:42Diese Folge ist ein Deep Dive in die berufliche Historie Jan Klose. Alles begann mit Artex auf RISC Computern, entfaltete sich über Deck 13 auf eine Firma mit 100 Mitarbeitenden und mündet nun wieder bei Artex. Wir lernen unter anderem, dass es vor Ankh schonmal ein Ankh gab. Wie Deck 13 trotz mager gefüllter Schatztruhen mehrere Publisher-Pleiten …
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From Disney’s “Where’s My Water?” to Solo Indie Dev Success: How Creativity and Persistence Built a Game Career, with Tim “Walaber” FitzRandolph
1:21:34
1:21:34
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1:21:34In this episode, we dive deep into Tim’s creative journey behind Disney’s hit mobile game Where’s My Water? and what it really takes to break into and succeed in the game industry. From starting out in QA testing to leading creative teams at Disney, and later becoming a successful solo indie developer, Tim’s conversation is packed with insights, st…
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Marketing Indie Games as a Developer vs. Publisher
1:45:51
1:45:51
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1:45:51This is a Game Dev Podcast with my guest Phiomena Schwab, co-founder/CEO of Stray Fawn Studio, the creators of The Wandering Village, Dungeon Clawler, Nimbatus and Niche. She's the head of Stray Fawn's new publishing branch and she co-founded the Swiss Game Hub, a co-working space for game developers. We talk about what it takes to make successful …
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The Importance Of Game Dev Events - #266 - Game Dev Local Podcast
1:09:39
1:09:39
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1:09:39In this episode, Stu sits down with GDL’s brand-new Director Monty to: Officially welcome them to the team Dive into why game dev events matter more than ever Share what GDL is building for the UK indie community (and beyond) We talk about the power of events in helping developers connect, showcase, and survive in an industry that’s as tough as it …
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DGC Ep 443: Portal (part one)
1:14:54
1:14:54
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1:14:54Welcome to Dev Game Club, where this week we kick off a short series on 2007's Portal. We talk about the year it came out, a bit about Valve and the Orange Box, before talking about the game's development history and then some topics about the game itself. Dev Game Club looks at classic video games and plays through them over several episodes, prov…
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[Ep538] Silksong's Chinese Translation and the Challenge of Sequels
58:27
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58:27In episode 538 of 'Coffee with Butterscotch,' the brothers unpack the chaos of a rogue translator derailing Silksong’s Chinese localization, the rollercoaster of post-launch game reviews, and the uphill climb of making sequels. They also share tips for finding trustworthy news, and drop the Overflow Update for Crashlands 2, pack with fresh content.…
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0366: Alien: Rogue Incursion | Bridging VR and Flat Screen Experience with Ross DeVito
1:00:02
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1:00:02Alien: Rogue Incursion - Evolved Edition | Coming Soon to PS5, PS5 Pro, Steam, Xbox, and Epic Ross De Vito | LinkedIn In this episode we have Ross DeVito, a gameplay programmer at Survios, a VR studio. Ross shares his journey from studying mechanical engineering at Cal Poly San Luis Obispo to finding fulfillment in virtual reality game development.…
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The 3 Layers Every Online Multiplayer Game Runs On
2:25:36
2:25:36
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2:25:36This is a Game Dev Podcast with my guest Erick Passos from Photon Engine (Exit Games Inc.), a company that provides networking solutions and server architecture for online multiplayer games. I try to understand more about how how online multiplayer works in general and in particular how to use Photon's Quantum and Fusion to develop online games fas…
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Discord Game Club Ep. 11
2:11:04
2:11:04
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2:11:04Tim is traveling this week, so we are reaching into the Discord Game Club interview archive. This time around, BioStats and Calamity Nolan interview one... Brett Douville, who happens to also co-host Dev Game Club and is the person typing this right now, so all of this is very weird. We expect to return next week. Twitch: timlongojr and twinsunscor…
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[Ep537] The Silksong Effect
1:07:13
1:07:13
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1:07:13In episode 537 of 'Coffee with Butterscotch,' the brothers look into the buzz around Hollow Knight: Silksong, exploring how it’s reshaping release calendars and why the original Hollow Knight became an indie legend. Crashland 2 game dev stories, QA chaos, and Levelhead updates round out the episode. Support Crashlands 2! Official Website: https://w…
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What Does LiveOps Actually Involve? - #265 - Game Dev Local Podcast
51:15
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51:15In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Constantin-Alexandru Iorga, Sr LiveOps Manager at Scopely working on Stumble Guys. We talk about what's involved with managing a community game that needs sustainable ongoing updates as part of LiveOps.Constantin-Alexandru Iorga…
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0365: Roundtable News | AI, Remote Work and Industry Layoffs
1:18:56
1:18:56
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1:18:56In this episode, we discuss the recent layoffs in the game industry and the economic challenges faced by game studios, focusing on the long development cycles and mismanagement in AAA studios like Cloud Chamber's BioShock project. We examine the role of AI in game development, highlighting its potential to assist with asset creation and coding whil…
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94 - Jan Klose: Neustart
4:16:42
4:16:42
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4:16:42Diese Folge ist ein Deep Dive in die berufliche Historie Jan Klose. Alles begann mit Artex auf RISC Computern, entfaltete sich über Deck 13 auf eine Firma mit 100 Mitarbeitenden und mündet nun wieder bei Artex. Wir lernen unter anderem, dass es vor Ankh schonmal ein Ankh gab. Wie Deck 13 trotz mager gefüllter Schatztruhen mehrere Publisher-Pleiten …
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Making a Competitive Strategy Game Survive
1:58:46
1:58:46
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1:58:46This is a Game Dev Podcast with my guest Youge Wen, aka. "Bearlike", the lead developer of my favorite strategy game Mechabellum, published by Dreamhaven, the publisher and developer founded by Blizzard's Mike Morhaime. We talk about the death spiral for online multiplayer games, game design, balancing for Mechabellum and exchange some advice with …
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DGC Ep 442: Papers, Please/Cart Life (part three)
1:22:05
1:22:05
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1:22:05Welcome to Dev Game Club, where this week we complete our series on a pair of empathy games, Papers, Please and Cart Life. We spend some more time with Melanie and her coffee hut before turning to our takeaways, shared between both games. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. …
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[Ep536] What's a Steam Wishlist Worth?
1:07:29
1:07:29
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1:07:29In episode 536 of 'Coffee with Butterscotch,' the brothers dig into the misconception that Steam wishlists lose value over time and what that really means for indie game developers. They also explore the risks and rewards of licensed games, share thoughts on keeping life and work in balance, and answer listener questions ranging from preserving onl…
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Everyone Has a Podcast But How Can They Help Devs - #264 - Game Dev Local Podcast
57:25
57:25
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57:25In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Andrew Pappas, Founder of Indie Game Movement Podcast and Regen Marketing about the role of podcasts and how different people approach sharing their expertise with the #gamedev community.
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0364: The Challenges of Finishing a Game with Drew Smith
1:03:58
1:03:58
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1:03:58In this episode we sit down with longtime friend and industry veteran Drew Smith for a candid conversation about the evolving landscape of game development. Drew shares his journey from hustling his way into Take-Two, producing at 2K, and working on iconic titles like Bioshock and Destiny, to navigating the challenges of remote work, starting his o…
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Discord Game Club Ep. 10
2:00:47
2:00:47
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2:00:47It's again the doldrums of summer this week, so we are reaching into the Discord Game Club interview archive. This time around, BioStats and Calamity Nolan interview one Timothy Longo, who happens to also co-host Dev Game Club. Funny how that works. We expect to return next week. Twitch: timlongojr and twinsunscorp Discord [email protected]…
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[Ep535] Where’d all the money go in game dev?
59:55
59:55
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59:55In episode 535 of 'Coffee with Butterscotch,' the brothers dive into the complexities and pitfalls of live service games, highlighting recent industry trends and discussing how giant corporations handle their gaming acquisitions. They also reveal their next exciting indie project, 'How Many Dudes?', and share insights on open development and commun…
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Leveraging Your Personal Brand on LinkedIn - #263 - Game Dev Local Podcast
1:41:22
1:41:22
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1:41:22In this episode, we'll explore how to leverage LinkedIn effectively to build a personal brand that not only attracts opportunities but also aligns with your professional goals. Whether you're seeking new roles or aiming to establish your own video game or art studio, Mel's expertise offers invaluable guidance.…
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How A Text-Only Game Became A Steam Hit
1:13:34
1:13:34
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1:13:34This is a Game Dev Podcast with my guest Huw Millward the creator of Warsim: The Realm of Aslona, an entirely text based asci kingdom simulation game (that was written to a single code file with 700K lines of code). Links to my Guest ➤ Play Warsim on Steam: https://store.steampowered.com/app/659540/Warsim_The_Realm_of_Aslona/ ➤ Dim Parcio (Band): h…
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